Saturday, September 7, 2013

PTR impressions, addenda from Icy Veins guides

Got a few looks at some PTR fights through the past few weeks of testing.

Galakras: Did this on Flex with around 12-13 people several weeks ago. Rumor had it that the number scaling on this fight was a bit off, with smaller groups being disadvantaged compared to larger groups due to targeting issues. I think smaller groups will have a more difficult time stunning adds that zerg out to attack your faction NPCs (just as a function of composition). There was also some confusion over how the war banner mechanic worked; some dungeon journal wording suggested that the war banner left a persistent, stacking buff on all targets it affected for 2 minutes, which would suggest killing banners, killing their holders, and moving adds away from the banner holders might be a tactic to consider. Doing so takes dps away from targets that are more consistently dangerous, however, so it's a risky tactic.

Malkorok: Saw this in a disorganized 25-man pug on PTR. Overall positioning seems quite simple, in terms of dividing the ranged dps into groups to cover the whole platform adequately. Placement of raid flares to try to mark cone positions seems rather unsatisfying to me, though. I would consider placing fixed flares, remembering the positions of cones, and trying to designate a safe spot.

Immerseus: We saw this on Flex mode with 10 people (in which, due to tank shortage, I had to tank, which was unexpected). Kill video below:

As is discussed at points during the video, it feels like 25-man groups will be able to leverage the increased number of snares and roots available to them to make it easier to stagger damage adds' movements. I think efficiency with healing adds may end up being a primary determining factor in this encounter.

We divided the room into five regions: one large tanking region oriented to the stairs, and four other regions for a mix of dps and healers. In a larger group, some dps will have to be stationed outside the tank region but help out there to try to maintain even converage.

We only ever observed Immerseus swirling clockwise.

All usual roots and snares work, so don't be shy to use traps, Frost Nova, Void Tendrils, Mass Entanglement, etc. Death Knights can be great at saving adds from the puddle with Death Grip and/or Gorefiend's Grasp.

Fallen Protectors: Saw only a little bit of this (due to having few consistent interrupts in our group makeup). Of the main concerns, Gouge has a cast time, so it's clear when it's about to happen. The tough positioning requirement of Gouge means that it's impracticel to tank the Rogue while also trying to tank Misery. This is also consistent with the video I posted, where the same constraints are considered. On the plus side, each of Gloom, Misery, and Sorrow spawn in fixed positions each attempt, so you can quickly get to know where to stand to pick them up.


Now some thoughts about Immerseus and Fallen Protectors stimulated by Icy Veins' new boss guides.

Immerseus: Not much really added here. In fact, they don't mention rooting and slowing at all, which I find surprising.

Fallen Protectors: IV suggest killing Sorrow first during the Monk's Desperate Measures phase. This makes sense, as the need to stack up does seem like a stressor on the raid. I personally have considered designating a stack point for the majority of the raid and only asking those with Sha Sear to get out of the way. Killing Sorrow right away reduces the amount of time the raid has to deal with that positioning constraint. That said, a couple interruptors will probably have to stay on Gloom, yet they may also have to dodge poison puddles. That said, since poison seems to clear on each new Desperate Measures phase, this may be less of an issue.

To be honest, I find IV's guides here a bit disappointing (it's why I started this blog). Important information about choices like who should tank what during Desperate Measures is not even considered. For a raid leader who needs to know how to organize the fight, a boss guide like this is simply inadequate.

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